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  1. -- THIS ENTIRE THING WILL NOT BE USED PROBABLY, JUST TESTING OUT POSSIBLE WAYS THIS COULD WORK
  2. Abilities = {}
  3. function Abilities.orbitSync() --Synchronise speed with closest orbit
  4. end
  5. function Abilities.update(dt)
  6. for i, #player.abilities do
  7. if player.abilities[i] == "orbitSync" then
  8. Abilities.orbitSync()
  9. end
  10. end
  11. end