A pong clone, but with a twist!
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madiwka3 6074030f5e FINAL FIX PLEASE PLEASE PLEASE há 4 anos
audio 0.7.2 Update há 4 anos
server Online update há 4 anos
src fix?? há 4 anos
.gitignore 0.7.1 Added hit animations há 4 anos
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TSerial.lua First commit há 4 anos
animator.lua Improved life for me and other coders há 4 anos
buttonManager.lua First commit há 4 anos
class.lua First commit há 4 anos
config.lua First commit há 4 anos
debuggame.sh Added reverse mode 0.7.4 há 4 anos
eball.lua Experimental Online há 4 anos
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fullScreener.lua First commit há 4 anos
main.lua FINAL FIX PLEASE PLEASE PLEASE há 4 anos
main2.lua New há 4 anos
mainMenu.lua 0.7.2 Update há 4 anos
mmm.jpg First commit há 4 anos
music.lua Increased AI há 4 anos
paddle.lua Improved life for me and other coders há 4 anos
push.lua First commit há 4 anos
readme.md updated readme há 4 anos
roadmap 0.7.2 Update há 4 anos
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readme.md

NuclearPong!

Pong reimagined. Poorly reimagined.

The basics:

As easy as riding a bike

*if you can ride a bike

Default controls for player 1:

  • [A] for up
  • [Z] for down
  • [S] while your counter says [S] and is white for a strong attack
  • [S] while your counter says [S] and is red to drop a NUKE
  • [X] while your counter says [X] to slow down time

Default controls for player 2:

  • [;] for up
  • [.] for down
  • [L] while your counter says [L] and is white for a strong attack
  • [L] while your counter says [L] and is red to drop a NUKE
  • [,] while your counter says [,] to slow down time

Playing

To play the game on Linux, just launch the ./debuggame.sh and enjoy the game! To play on Linux like a normie, you can Download the latest release (may be outdated compared to the source version) To play on Windows, download and install Love, then, ZIP the entire game, rename it to game.love, and run it with LOVE. To play an old, outdated EXE version on Windows, head to my website, and download the old, outdated game.

Changes

0.7.6 is here! With this update, I improved the AI, allowing it to follow 2 balls at the same time! I also added "Smart" difficulty, where the AI uses physics and math to pre-calculate where the ball is going to land. Alpha-testing of the Online gameplay is now here, although its stupid and doesnt work.