A pong clone, but with a twist!
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madiwka3 46743c0ad4 fixin 4 years ago
audio 0.7.2 Update 4 years ago
src New 4 years ago
.gitignore 0.7.1 Added hit animations 4 years ago
Madi.png First commit 4 years ago
TSerial.lua First commit 4 years ago
animator.lua Improved life for me and other coders 4 years ago
buttonManager.lua First commit 4 years ago
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debuggame.sh Added reverse mode 0.7.4 4 years ago
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fullScreener.lua First commit 4 years ago
main.lua fixin 4 years ago
main2.lua New 4 years ago
mainMenu.lua 0.7.2 Update 4 years ago
mmm.jpg First commit 4 years ago
music.lua Increased AI 4 years ago
paddle.lua Improved life for me and other coders 4 years ago
push.lua First commit 4 years ago
readme.md 0.7.2 Update: Patchfix 1 4 years ago
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readme.md

NuclearPong!

Pong reimagined. Poorly reimagined.

The basics:

As easy as riding a bike

*if you can ride a bike

Default controls for player 1:

  • [A] for up
  • [Z] for down
  • [S] while your counter says [S] and is white for a strong attack
  • [S] while your counter says [S] and is red to drop a NUKE
  • [X] while your counter says [X] to slow down time

Default controls for player 2:

  • [;] for up
  • [.] for down
  • [L] while your counter says [L] and is white for a strong attack
  • [L] while your counter says [L] and is red to drop a NUKE
  • [,] while your counter says [,] to slow down time

Changes:

0.7.2 is here! With this update, I successfully split my game into multiple modules in order to make room for more code for the future, increased performance, and a lot of fixed bugs! Added colorful animations and new music. Did I mention fixing a heck ton of bugs?