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@@ -24,7 +24,7 @@ wall1width = 30 |
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nuclearanimation = 3 |
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easternum = 0 |
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ball_DIR = 0 |
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updaterate = 0.03 |
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updaterate = 0.1 |
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RED = 255 |
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hitNum = {} |
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hitNum[1] = 0 |
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@@ -709,7 +709,7 @@ function speedControl() |
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end |
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function love.update(dt) |
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print("IMPORTANT!!!!!" .. globalState .. gameState) |
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--print("IMPORTANT!!!!!" .. globalState .. gameState) |
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staticanimatorcounter(dt) |
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musicController('norm', 1) |
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@@ -781,7 +781,7 @@ function nettest(dt) |
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'|' .. gameState .. |
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'|' .. tostring(ball[i].dx) .. |
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"|HOST") |
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print("SENT: " .. lastSentKey .. " TO ADDRESS: " .. IP) |
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print("SENT: " .. lastSentKey) |
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end |
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data = udp:receive() |
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if data then |
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@@ -813,7 +813,7 @@ function clienttest(dt) |
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clientinit = true |
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end |
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udp:send(tostring(lastSentKey) .. '|' .. tostring(player2.y) .. "|CLIENT") |
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print("SENT TO SERVER:" .. lastSentKey .. " AT ADDRESS: " .. IP) |
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print("SENT TO SERVER:" .. lastSentKey) |
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data = udp:receive() |
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if data then |
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@@ -835,7 +835,7 @@ function clienttest(dt) |
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else |
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confirmation = "D" |
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end |
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print(confirmation .. " recieved " .. lastSentKeyClient .. " AND ") |
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print("GOT: " .. lastSentKeyClient) |
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end |
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function wallbreaker(x, y) |
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