| @@ -24,7 +24,7 @@ wall1width = 30 | |||||
| nuclearanimation = 3 | nuclearanimation = 3 | ||||
| easternum = 0 | easternum = 0 | ||||
| ball_DIR = 0 | ball_DIR = 0 | ||||
| updaterate = 0.03 | |||||
| updaterate = 0.1 | |||||
| RED = 255 | RED = 255 | ||||
| hitNum = {} | hitNum = {} | ||||
| hitNum[1] = 0 | hitNum[1] = 0 | ||||
| @@ -709,7 +709,7 @@ function speedControl() | |||||
| end | end | ||||
| function love.update(dt) | function love.update(dt) | ||||
| print("IMPORTANT!!!!!" .. globalState .. gameState) | |||||
| --print("IMPORTANT!!!!!" .. globalState .. gameState) | |||||
| staticanimatorcounter(dt) | staticanimatorcounter(dt) | ||||
| musicController('norm', 1) | musicController('norm', 1) | ||||
| @@ -781,7 +781,7 @@ function nettest(dt) | |||||
| '|' .. gameState .. | '|' .. gameState .. | ||||
| '|' .. tostring(ball[i].dx) .. | '|' .. tostring(ball[i].dx) .. | ||||
| "|HOST") | "|HOST") | ||||
| print("SENT: " .. lastSentKey .. " TO ADDRESS: " .. IP) | |||||
| print("SENT: " .. lastSentKey) | |||||
| end | end | ||||
| data = udp:receive() | data = udp:receive() | ||||
| if data then | if data then | ||||
| @@ -813,7 +813,7 @@ function clienttest(dt) | |||||
| clientinit = true | clientinit = true | ||||
| end | end | ||||
| udp:send(tostring(lastSentKey) .. '|' .. tostring(player2.y) .. "|CLIENT") | udp:send(tostring(lastSentKey) .. '|' .. tostring(player2.y) .. "|CLIENT") | ||||
| print("SENT TO SERVER:" .. lastSentKey .. " AT ADDRESS: " .. IP) | |||||
| print("SENT TO SERVER:" .. lastSentKey) | |||||
| data = udp:receive() | data = udp:receive() | ||||
| if data then | if data then | ||||
| @@ -835,7 +835,7 @@ function clienttest(dt) | |||||
| else | else | ||||
| confirmation = "D" | confirmation = "D" | ||||
| end | end | ||||
| print(confirmation .. " recieved " .. lastSentKeyClient .. " AND ") | |||||
| print("GOT: " .. lastSentKeyClient) | |||||
| end | end | ||||
| function wallbreaker(x, y) | function wallbreaker(x, y) | ||||