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- function musicController(orders, toggling)
- if (orders == 'norm') then
- if (gameState ~= 'play' and gameState ~= '1serve' and gameState ~= '2serve' and areanuclear == 0) then
- sounds['gayTheme']:stop()
- sounds['gayTheme2']:stop()
- sounds['updateMusic']:play()
- elseif (areanuclear == 1) then
- sounds['gayTheme']:setVolume(0)
- sounds['gayTheme2']:setVolume(0)
-
- elseif ((gameState == 'play' or gameState == '1serve' or gameState == '2serve') and player1score <= 7 and player2score <= 7 and areanuclear == 0) then
- sounds['updateMusic']:stop()
- sounds['gayTheme']:setPitch(1)
- sounds['gayTheme']:setLooping(true)
- sounds['gayTheme']:setVolume(0.5)
- sounds['gayTheme']:play()
- elseif gameState == 'play' and player1score > 7 or player2score > 7 and areanuclear == 0 then
- sounds['gayTheme']:stop()
- sounds['updateMusic']:stop()
- sounds['gayTheme2']:setPitch(1)
- sounds['gayTheme2']:setLooping(true)
- sounds['gayTheme2']:setVolume(0.5)
- sounds['gayTheme2']:play()
- else
-
- end
- elseif order ~= nil then
-
- sounds[orders]:setPitch(1)
- sounds[orders]:setLooping(true)
- sounds[orders]:setVolume(0.9)
- sounds[orders]:play()
- if (toggling == 1) then
- sounds[orders]:setVolume(0.9)
- else
- sounds[orders]:setVolume(0)
- end
- end
- end
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