ソースを参照

changed the look and fixed bugs

tags/earlywindows
Madiwka3 5年前
親
コミット
f89f660953
2個のファイルの変更、15行の追加、0行の削除
  1. +4
    -0
      entities/ship/ship.lua
  2. +11
    -0
      readme.md

+ 4
- 0
entities/ship/ship.lua ファイルの表示

@@ -40,7 +40,9 @@ function ship:update(dt)
end end
if love.keyboard.isDown('s') then if love.keyboard.isDown('s') then
self.speed = math.sqrt(self.dx^2 + self.dy^2) self.speed = math.sqrt(self.dx^2 + self.dy^2)
if self.speed > 0 then
self.speed = self.speed - 0.5 self.speed = self.speed - 0.5
end
self.dx = math.cos(self.vector) * self.speed self.dx = math.cos(self.vector) * self.speed
self.dy = math.sin(self.vector) * self.speed self.dy = math.sin(self.vector) * self.speed
end end
@@ -50,6 +52,7 @@ function ship:update(dt)
self.dx = math.cos(self.vector) * self.speed self.dx = math.cos(self.vector) * self.speed
self.dy = math.sin(self.vector) * self.speed self.dy = math.sin(self.vector) * self.speed
end end
--[[
if love.keyboard.isDown('left') then if love.keyboard.isDown('left') then
self.dx = self.dx - 0.5 self.dx = self.dx - 0.5
end end
@@ -62,6 +65,7 @@ function ship:update(dt)
if love.keyboard.isDown('down') then if love.keyboard.isDown('down') then
self.dy = self.dy + 0.5 self.dy = self.dy + 0.5
end end
]]--
print(self.speed) print(self.speed)
--[[ --[[


+ 11
- 0
readme.md ファイルの表示

@@ -0,0 +1,11 @@
#Nuclear Gravity (name subjecct for change)

Have you ever used gravity to escape to your base when your spaceship's fuel runs out? no? well you should




In this new game you do exactly that. WASD controls camera, everything else is done via the mouse button.


To launch the game, use debuggame.sh. Lua is required

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