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changed the look and fixed bugs

tags/earlywindows
Madiwka3 hace 3 años
padre
commit
f89f660953
Se han modificado 2 ficheros con 15 adiciones y 0 borrados
  1. +4
    -0
      entities/ship/ship.lua
  2. +11
    -0
      readme.md

+ 4
- 0
entities/ship/ship.lua Ver fichero

@@ -40,7 +40,9 @@ function ship:update(dt)
end
if love.keyboard.isDown('s') then
self.speed = math.sqrt(self.dx^2 + self.dy^2)
if self.speed > 0 then
self.speed = self.speed - 0.5
end
self.dx = math.cos(self.vector) * self.speed
self.dy = math.sin(self.vector) * self.speed
end
@@ -50,6 +52,7 @@ function ship:update(dt)
self.dx = math.cos(self.vector) * self.speed
self.dy = math.sin(self.vector) * self.speed
end
--[[
if love.keyboard.isDown('left') then
self.dx = self.dx - 0.5
end
@@ -62,6 +65,7 @@ function ship:update(dt)
if love.keyboard.isDown('down') then
self.dy = self.dy + 0.5
end
]]--
print(self.speed)
--[[


+ 11
- 0
readme.md Ver fichero

@@ -0,0 +1,11 @@
#Nuclear Gravity (name subjecct for change)

Have you ever used gravity to escape to your base when your spaceship's fuel runs out? no? well you should




In this new game you do exactly that. WASD controls camera, everything else is done via the mouse button.


To launch the game, use debuggame.sh. Lua is required

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