Du kan inte välja fler än 25 ämnen Ämnen måste starta med en bokstav eller siffra, kan innehålla bindestreck ('-') och vara max 35 tecken långa.
Niro 1d9446df67 easier setColour() function (support for rgb and monochrome) + tweaks for builder 2 år sedan
.build easier setColour() function (support for rgb and monochrome) + tweaks for builder 2 år sedan
data easier setColour() function (support for rgb and monochrome) + tweaks for builder 2 år sedan
lib Initial Commit 2 år sedan
src easier setColour() function (support for rgb and monochrome) + tweaks for builder 2 år sedan
textures texture changes, minor tweaks 2 år sedan
README.md updated readme (builder) 2 år sedan
build.sh easier setColour() function (support for rgb and monochrome) + tweaks for builder 2 år sedan
import.lua added Buttons, Textboxes, and a basic tutorial ingame 2 år sedan
libraries.lua Initial Commit 2 år sedan
main.lua camera zoom while pause fix 2 år sedan
play.sh Initial Commit 2 år sedan

README.md

Questionable Örbital Mechanics

What is this?

Questionable Örbital Mechanics - or as we like to call it: QÖM - is an open-source Space Simulation “Game” written in Lua using the Löve game engine.

For now it is very basic, as it is still heavily in development.

How do i play this game?

In order to play this game you need to ...

  1. ...have the Lua (5.4.3) programming language installed (optional, as Löve comes with Lua)
  2. ...have the Löve (11.3) game engine installed

For now this is the only way to play this game. In future there will be binary versions availabe.

Installing Lua (optional)

Arch Linux: sudo pacman -S lua

Windows: https://www.lua.org/download.html

Installing Love

Arch Linux: sudo pacman -S love

Debian/Ubuntu Linux: sudo snap install love

Windows: https://love2d.org

Building from source code

The script build.sh takes an argument (the project output name).

Simply execute ./build.sh [insert project name] in your terminal. The builder compiles to a windows executable (.exe) and an executable love (.love) file.

Builds can be found in ./.build/builds/!

What’s new?

here will come changelogs in future