2 コミット

作成者 SHA1 メッセージ 日付
  nirokay 68d3a68310
updated readme (builder) 2年前
  Niro bbfcaf9426 added builder 2年前
25個のファイルの変更2735行の追加1行の削除
分割表示
  1. バイナリ
      .build/love/OpenAL32.dll
  2. バイナリ
      .build/love/SDL2.dll
  3. +1404
    -0
      .build/love/changes.txt
  4. バイナリ
      .build/love/game.ico
  5. +1184
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      .build/love/license.txt
  6. バイナリ
      .build/love/love.dll
  7. バイナリ
      .build/love/love.exe
  8. バイナリ
      .build/love/love.ico
  9. バイナリ
      .build/love/lovec.exe
  10. バイナリ
      .build/love/lua51.dll
  11. バイナリ
      .build/love/mpg123.dll
  12. バイナリ
      .build/love/msvcp120.dll
  13. バイナリ
      .build/love/msvcr120.dll
  14. +111
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      .build/love/readme.txt
  15. +13
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      .build/make-exe.sh
  16. +3
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      .build/make-love.sh
  17. バイナリ
      .build/win/OpenAL32.dll
  18. バイナリ
      .build/win/SDL2.dll
  19. バイナリ
      .build/win/love.dll
  20. バイナリ
      .build/win/lua51.dll
  21. バイナリ
      .build/win/mpg123.dll
  22. バイナリ
      .build/win/msvcp120.dll
  23. バイナリ
      .build/win/msvcr120.dll
  24. +9
    -1
      README.md
  25. +11
    -0
      build.sh

バイナリ
.build/love/OpenAL32.dll ファイルの表示


バイナリ
.build/love/SDL2.dll ファイルの表示


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- 0
.build/love/changes.txt
ファイル差分が大きすぎるため省略します
ファイルの表示


バイナリ
.build/love/game.ico ファイルの表示

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.build/love/license.txt
ファイル差分が大きすぎるため省略します
ファイルの表示


バイナリ
.build/love/love.dll ファイルの表示


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.build/love/love.exe ファイルの表示


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.build/love/love.ico ファイルの表示

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バイナリ
.build/love/lovec.exe ファイルの表示


バイナリ
.build/love/lua51.dll ファイルの表示


バイナリ
.build/love/mpg123.dll ファイルの表示


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.build/love/msvcp120.dll ファイルの表示


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.build/love/msvcr120.dll ファイルの表示


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.build/love/readme.txt ファイルの表示

@@ -0,0 +1,111 @@
LÖVE is an *awesome* framework you can use to make 2D games in Lua. It's free, open-source, and works on Windows, macOS, Linux, Android, and iOS.
[![Build Status: Windows](https://ci.appveyor.com/api/projects/status/chc0hdr08wv1d5c7?svg=true)](https://ci.appveyor.com/project/AlexSzpakowski/love)
[![Build Status: Github CI](https://github.com/love2d/love/workflows/continuous-integration/badge.svg)](https://github.com/love2d/love/actions?query=workflow%3Acontinuous-integration)
Documentation
-------------
We use our [wiki][wiki] for documentation.
If you need further help, feel free to ask on our [forums][forums], our [Discord server][discord], or our IRC channel [#love on OFTC][irc].
Repository
----------
We use the 'main' branch for patch development of the current major release, and therefore it should not be considered stable.
There may also be a branch for the next major version in development, which is named after that version.
We tag all our releases (since we started using mercurial and git), and have binary downloads available for them.
Experimental changes are developed in a separate [love-experiments][love-experiments] repository.
Builds
------
Files for releases are in the [releases][releases] section on GitHub. [The site][site] has links to files and additional platform content for the latest release.
There are also unstable/nightly builds:
- Builds for some platforms are automatically created after each commit and are available through GitHub's CI interfaces.
- For ubuntu linux they are in [ppa:bartbes/love-unstable][unstableppa]
- For arch linux there's [love-git][aur] in the AUR.
Contributing
------------
The best places to contribute are through the issue tracker and the official Discord server or IRC channel.
For code contributions, pull requests and patches are welcome. Be sure to read the [source code style guide][codestyle].
Changes and new features typically get discussed in the issue tracker or on Discord or the forums before a pull request is made.
Compilation
-----------
### Windows
Follow the instructions at the [megasource][megasource] repository page.
### *nix
Run `platform/unix/automagic` from the repository root, then run ./configure and make.
$ platform/unix/automagic
$ ./configure
$ make
When using a source release, automagic has already been run, and the first step can be skipped.
### macOS
Download or clone [this repository][dependencies-apple] and copy, move, or symlink the `macOS/Frameworks` subfolder into love's `platform/xcode/macosx` folder.
Then use the Xcode project found at `platform/xcode/love.xcodeproj` to build the `love-macosx` target.
### iOS
Building for iOS requires macOS and Xcode.
#### LÖVE 11.4 and newer
Download the `love-apple-dependencies` zip file corresponding to the LÖVE version being used from the [Releases page][dependencies-ios],
unzip it, and place the `iOS/libraries` subfolder into love's `platform/xcode/ios` folder.
Or, download or clone [this repository][dependencies-apple] and copy, move, or symlink the `iOS/libraries` subfolder into love's `platform/xcode/ios` folder.
Then use the Xcode project found at `platform/xcode/love.xcodeproj` to build the `love-ios` target.
See `readme-iOS.rtf` for more information.
#### LÖVE 11.3 and older
Download the `ios-libraries` zip file corresponding to the LÖVE version being used from the [Releases page][dependencies-ios],
unzip it, and place the `include` and `libraries` subfolders into love's `platform/xcode/ios` folder.
Then use the Xcode project found at `platform/xcode/love.xcodeproj` to build the `love-ios` target.
See `readme-iOS.rtf` for more information.
### Android
Visit the [Android build repository][android-repository] for build instructions.
Dependencies
------------
- SDL2
- OpenGL 2.1+ / OpenGL ES 2+
- OpenAL
- Lua / LuaJIT / LLVM-lua
- FreeType
- ModPlug
- mpg123
- Vorbisfile
- Theora
[site]: https://love2d.org
[wiki]: https://love2d.org/wiki
[forums]: https://love2d.org/forums
[discord]: https://discord.gg/rhUets9
[irc]: irc://irc.oftc.net/love
[dependencies-apple]: https://github.com/love2d/love-apple-dependencies
[dependencies-ios]: https://github.com/love2d/love/releases
[megasource]: https://github.com/love2d/megasource
[unstableppa]: https://launchpad.net/~bartbes/+archive/love-unstable
[aur]: https://aur.archlinux.org/packages/love-git
[love-experiments]: https://github.com/slime73/love-experiments
[codestyle]: https://love2d.org/wiki/Code_Style
[android-repository]: https://github.com/love2d/love-android
[releases]: https://github.com/love2d/love/releases

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.build/make-exe.sh ファイルの表示

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#!/bin/bash
path="./.build"

# Windows Folder
winPATH=$path"/builds/"$1"-win"
mkdir $winPATH

# Creating .exe
cat $path"/love/love.exe" $path"/builds/"$1.love > $1.exe
mv $1.exe $winPATH

# Moving dll's
cp $path"/win/"* $winPATH

+ 3
- 0
.build/make-love.sh ファイルの表示

@@ -0,0 +1,3 @@
#!/bin/bash
zip -9 -r $1.love . -x ./.build/**\* ./.git/**\*
mv $1.love ./.build/builds

バイナリ
.build/win/OpenAL32.dll ファイルの表示


バイナリ
.build/win/SDL2.dll ファイルの表示


バイナリ
.build/win/love.dll ファイルの表示


バイナリ
.build/win/lua51.dll ファイルの表示


バイナリ
.build/win/mpg123.dll ファイルの表示


バイナリ
.build/win/msvcp120.dll ファイルの表示


バイナリ
.build/win/msvcr120.dll ファイルの表示


+ 9
- 1
README.md ファイルの表示

@@ -14,7 +14,7 @@ In order to play this game you need to ...
For now this is the only way to play this game. In future there will be binary versions availabe.


### Installing Lua
### Installing Lua (optional)
Arch Linux:
`sudo pacman -S lua`

@@ -32,5 +32,13 @@ Windows:
https://love2d.org


## Building from source code
The script `build.sh` takes an argument (the project output name).

Simply execute `./build.sh [insert project name]` in your terminal. The builder compiles to a windows executable (.exe) and an executable love (.love) file.

Builds can be found in `./.build/builds/`!


## What's new?
*here will come changelogs in future*

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build.sh ファイルの表示

@@ -0,0 +1,11 @@
#!/bin/bash
project=$1

# Give Permissions
chmod +x -R ./.build

# Build .love
./.build/make-love.sh $project

# Build .exe
./.build/make-exe.sh $project

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