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- VIRTUAL_WIDTH = 1280
- VIRTUAL_HEIGHT = 720
- WINDOW_WIDTH = 1280
- WINDOW_HEIGHT = 720
- Class = require 'class'
- require 'simpleScale'
- require 'life'
- require 'edible'
- bugs = {}
- edibles = {}
- rules = {}
- function love.load()
- math.randomseed(os.time())
- smallfont = love.graphics.newFont("font.ttf", 15)
- smallestfont = love.graphics.newFont("font.ttf", 5)
- love.keyboard.setKeyRepeat(true)
- simpleScale.setWindow(VIRTUAL_WIDTH, VIRTUAL_HEIGHT, WINDOW_WIDTH, WINDOW_HEIGHT)
- table.insert(bugs, life(VIRTUAL_HEIGHT/2, VIRTUAL_WIDTH/2, 10, 159))
- table.insert(edibles, edible(20, VIRTUAL_WIDTH/2+5, 4))
- rules["abundantFood"] = false
- end
- function love.update(dt)
- love.window.setTitle(#bugs)
- for i, bug in ipairs(bugs) do
- bug:update(dt)
- end
- regulator()
- end
- function regulator()
- for i, bug in ipairs(bugs) do
- if bug.dead then
- table.insert(edibles, edible(bug.y, bug.x, bug.fat))
- table.remove(bugs, i)
- end
- end
- if #bugs == 0 then
- table.insert(bugs, life(VIRTUAL_HEIGHT/2, VIRTUAL_WIDTH/2, 10, 159))
- end
- if #edibles < #bugs/3 and rules["abundantFood"] then
- table.insert(edibles, edible(math.random(0, VIRTUAL_HEIGHT), math.random(0, VIRTUAL_WIDTH), 10))
- elseif #edibles <= 10 then
- table.insert(edibles, edible(math.random(0, VIRTUAL_HEIGHT), math.random(0, VIRTUAL_WIDTH), 10))
- end
- end
- function love.draw()
- simpleScale.set()
- love.graphics.clear(0,0,0,1)
- for i, bug in ipairs(bugs) do
- bug:render(dt)
- end
- for i, edible in ipairs(edibles) do
- edible:render(dt)
- end
- love.graphics.setColor(1,1,1,1)
- love.graphics.setFont(smallfont)
- simpleScale.unSet()
- end
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