edible = Class{} function edible:init( y , x , fat ) self.RED = 255 self.GREEN = 255 self.BLUE = 255 self.x = x self.y = y self.width = fat self.height = fat self.fat = fat self.dead = false end function edible:update(dt) end function edible:render() love.graphics.setColor(self.fat*20/200, 0, 0, 1) love.graphics.circle('line', self.x, self.y, self.fat) love.graphics.setColor(255, 255, 255, 255) end