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@@ -811,6 +811,7 @@ function nettest(dt) |
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if (ball[1].x > VIRTUAL_WIDTH/2) then |
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if tonumber(p[9]) > VIRTUAL_WIDTH/2 then |
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die = tonumber(p[2]) |
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lastSentKeyClient, |
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ball[1].dy, |
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@@ -825,6 +826,7 @@ function nettest(dt) |
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ball[1].dx, |
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ballSpeed, |
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paddle_SPEED = p[1], die, tonumber(p[4]), tonumber(p[5]), tonumber(p[6]), tonumber(p[7]), tonumber(p[8]), tonumber(p[9]), tonumber(p[10]), p[11], tonumber(p[12]), tonumber(p[13]), tonumber(p[14]) |
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end |
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else |
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lastSentKeyClient = p[1] |
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player2.y = tonumber(p[4]) |
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@@ -895,8 +897,10 @@ function clienttest(dt) |
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end |
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for i = 1, maxBalls do |
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local die = tonumber(p[2]) |
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if (ball[i].x <= VIRTUAL_WIDTH/2) then |
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if (ball[i].x <= VIRTUAL_WIDTH/2) then |
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if tonumber(p[9]) <= VIRTUAL_WIDTH/2 then |
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lastSentKeyClient, ball[i].dy, player1.y, player1score, player2score, player1nukescore, player2nukescore, ball[i].x, ball[i].y, gameState, ball[i].dx, ballSpeed, paddle_SPEED = p[1], die, tonumber(p[4]), tonumber(p[5]), tonumber(p[6]), tonumber(p[7]), tonumber(p[8]), tonumber(p[9]), tonumber(p[10]), p[11], tonumber(p[12]), tonumber(p[13]), tonumber(p[14]) |
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end |
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else |
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lastSentKeyClient = p[1] |
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player1.y = tonumber(p[4]) |
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