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Testing speed capabilites

tags/online
madiwka3 4 years ago
parent
commit
e2529fdb62
1 changed files with 14 additions and 1 deletions
  1. +14
    -1
      main.lua

+ 14
- 1
main.lua View File

@@ -743,6 +743,7 @@ function love.update(dt)

end
serverinit = false
datawaspassedtimer = 0
clientinit = false
function love.textinput(t)
if gameState == "chooseIP" then
@@ -806,7 +807,13 @@ function nettest(dt)
end
until not data
if not datawaspassed then
datawaspassedtimer = datawaspassedtimer + 1
if datawaspassedtimer > 5 then
confirmation = "D"
datawaspassedtimer = 0
end
else
datawaspassedtimer = 0
end
end
function clienttest(dt)
@@ -854,8 +861,14 @@ function clienttest(dt)
end
print("GOT: " .. lastSentKeyClient)
until not data
if not datawaspassed then
if not datawaspassed then
datawaspassedtimer = datawaspassedtimer + 1
if datawaspassedtimer > 5 then
confirmation = "D"
datawaspassedtimer = 0
end
else
datawaspassedtimer = 0
end
end
function wallbreaker(x, y)


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