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smoooth

tags/online1.1
Madiwka il y a 4 ans
Parent
révision
94fc1207c9
1 fichiers modifiés avec 2 ajouts et 2 suppressions
  1. +2
    -2
      main.lua

+ 2
- 2
main.lua Voir le fichier

@@ -808,7 +808,7 @@ function nettest(dt)
end

if (ball[1].x > VIRTUAL_WIDTH/2) then
if (ball[1].x > VIRTUAL_WIDTH/2) and gameState ~= "play" then
die = tonumber(p[2])
lastSentKeyClient,
ball[1].dy,
@@ -893,7 +893,7 @@ function clienttest(dt)
end
for i = 1, maxBalls do
local die = tonumber(p[2])
if (ball[i].x <= VIRTUAL_WIDTH/2) then
if (ball[i].x <= VIRTUAL_WIDTH/2) or gameState ~= "play" then
lastSentKeyClient, ball[i].dy, player1.y, player1score, player2score, player1nukescore, player2nukescore, ball[i].x, ball[i].y, gameState, ball[i].dx, ballSpeed, paddle_SPEED = p[1], die, tonumber(p[4]), tonumber(p[5]), tonumber(p[6]), tonumber(p[7]), tonumber(p[8]), tonumber(p[9]), tonumber(p[10]), p[11], tonumber(p[12]), tonumber(p[13]), tonumber(p[14])
else
lastSentKeyClient = p[1]


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