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Bugfix

tags/crossplatform
Madiwka 4 anos atrás
pai
commit
4d35dc5535
2 arquivos alterados com 11 adições e 5 exclusões
  1. +2
    -2
      main.lua
  2. +9
    -3
      src/baseGame.lua

+ 2
- 2
main.lua Ver arquivo

@@ -808,7 +808,7 @@ function nettest(dt)
end

if (ball[1].dx > 0 and ball[1].x >= 40) or (ball[i].dx <= 0 and ball.x > VIRTUAL_WIDTH - 40) then
if (ball[1].x > VIRTUAL_WIDTH/2) and gameState ~= "play" then
die = tonumber(p[2])
lastSentKeyClient,
ball[1].dy,
@@ -893,7 +893,7 @@ function clienttest(dt)
end
for i = 1, maxBalls do
local die = tonumber(p[2])
if (ball[i].dx <= 0 and ball.x < VIRTUAL_WIDTH - 40) or (ball[i].dx > 0 and ball.x < 40) then
if (ball[i].x <= VIRTUAL_WIDTH/2) or gameState ~= "play" then
lastSentKeyClient, ball[i].dy, player1.y, player1score, player2score, player1nukescore, player2nukescore, ball[i].x, ball[i].y, gameState, ball[i].dx, ballSpeed, paddle_SPEED = p[1], die, tonumber(p[4]), tonumber(p[5]), tonumber(p[6]), tonumber(p[7]), tonumber(p[8]), tonumber(p[9]), tonumber(p[10]), p[11], tonumber(p[12]), tonumber(p[13]), tonumber(p[14])
else
lastSentKeyClient = p[1]


+ 9
- 3
src/baseGame.lua Ver arquivo

@@ -401,8 +401,11 @@ function goalManager()
gameState = "done"
TEXT = "Player 2 Won!"
else
gameState = "1serve"
serveBot()
if globalState ~= "clienttest" or (globalState == "clienttest" and gameState == "1serve") then
gameState = "1serve"
serveBot()
ball[i]:reset(i)
end
end
end

@@ -439,11 +442,14 @@ function goalManager()
gameState = "done"
TEXT = "Player 1 Won!"
else
if globalState ~= "nettest" or (globalState == "nettest" and gameState == "2serve") then
gameState = "2serve"
serveBot()
ball[i]:reset(i)
end

end
end
sounds["score"]:play()


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