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- menu = Class{}
- local M = {}
- local menuLoaded = false
- function menu.update(dt)
- if animationSecsLeft > 0 then
- animationSecsLeft = animationSecsLeft - dt
- end
- end
-
- function menu.draw(dt)
- if animationSecsLeft > 0 then
- love.graphics.setColor(1,1,1,1-1/(animationSecsLeft+0.000001))
- love.graphics.draw(logo, 0,0)
- else
- love.graphics.setFont(titlefont)
- love.graphics.printf("NuclearGravity", 0, 20, WINDOW_WIDTH, "center")
- menu:butt(buttons, WINDOW_WIDTH, WINDOW_HEIGHT, WINDOW_WIDTH/2, WINDOW_HEIGHT/2, 40, WINDOW_WIDTH/3)
- end
- end
-
- return menu
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