22 lines
431 B

  1. selectlv = Class{}
  2. levels = {}
  3. table.insert(levels, menu:addButton("Level 1", function ()
  4. gameState = "level1"
  5. end ))
  6. table.insert(levels, menu:addButton("Go Back", function ()
  7. gameState = "menu"
  8. end ))
  9. local M = {}
  10. function selectlv.update(dt)
  11. end
  12. function selectlv.draw(dt)
  13. menu:butt(levels, WINDOW_WIDTH, WINDOW_HEIGHT, WINDOW_WIDTH/2, WINDOW_HEIGHT/2, 40, WINDOW_WIDTH/3, "beatenGreen")
  14. end
  15. return selectlv