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Updated readme

tags/8.1
Madiwka 3 anni fa
parent
commit
f861cff664
4 ha cambiato i file con 14 aggiunte e 2 eliminazioni
  1. +1
    -0
      entities/enemy/enemy.lua
  2. +3
    -0
      levels/level6.lua
  3. +3
    -0
      levels/level7.lua
  4. +7
    -2
      readme.md

+ 1
- 0
entities/enemy/enemy.lua Vedi File

@@ -15,6 +15,7 @@ self.angle = 0
self.deletable = del
self.maxtimer = tm
self.destX = x
self.otimer = tm
self.timer = tm
self.color = {1,1,1,1}
self.appeared = false


+ 3
- 0
levels/level6.lua Vedi File

@@ -66,6 +66,9 @@ function level6.reset()
local planetImage = love.graphics.newImage("entities/planet/planet" .. math.random(1, 18) .. ".png")
shipsleft = 1
projectiles = {}
for i in ipairs(cannons) do
cannons[i].timer = cannons[i].otimer
end
cannons[1].x = 100000
cannons[1].destX = 100000
firstShip.fuel = 0


+ 3
- 0
levels/level7.lua Vedi File

@@ -74,6 +74,9 @@ function level7.reset()
table.remove(planets, i)
end
end
for i in ipairs(cannons) do
cannons[i].timer = cannons[i].otimer
end
table.insert(planets, planet(1000, -100, 50, 0.3, asteroidImage, "nodelete"))
table.insert(planets, planet(1000, 0, 50, 0.3, asteroidImage, "nodelete"))
table.insert(planets, planet(1000, 100, 50, 0.3, asteroidImage, "nodelete"))


+ 7
- 2
readme.md Vedi File

@@ -15,10 +15,15 @@ Some nice features include:


Installation is simple, just download the windows EXE release from the releases tab!
If you're on linux, then clone the repo, and use debug.sh to launch the game. Linux binary coming soon!
The prerequisites are **love** and **zip**

If you're on linux, you can clone the repo, or you can download the binary release from the releases tab too!.

The prerequisites for runing the git version are **love** and **zip**
If you're on arch, install the prerequisites with:
``sudo pacman -S love zip
``


Changelog:
- Changed practice scoring system
- Fixed bug with cannon timers not resetting

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